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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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Problem Applying Texture
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Hey guys. Well, I modelled a giraffe out of a polygon cube and then smoothed it out with polygon --> smooth value set to 2. I then attempted to...
Thread by: Nusirilo
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Views: 4,554
by
Nusirilo
09-09-2005|01:39 PM
Replies:
19
Views: 4,554
New Superman Teaser Trailer
Not alot to go on right now but it looks good what there is and John Williams' score is present!! It gave me goose-bumps!! Noticed a similarity to...
Thread by: Jay
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Views: 2,798
by
Jay
09-09-2005|07:00 AM
Replies:
6
Views: 2,798
TB Corpse Bride pics
Heya SM :) Here are some photos from Tim Burtons new movie (Due to come really soon!) Corpse Bride. Looking very cool..... ...
Thread by: MainlineX
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Views: 1,813
by
doodle
08-09-2005|08:45 PM
Replies:
8
Views: 1,813
Redirect tool
Now I cant figure out why when I put just a redirect rotation on the Hips joint it actually rotates the hip joint a little, which I dont need. Making...
Thread by: Stephen
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Views: 2,075
by
Stephen
08-09-2005|04:49 PM
Replies:
1
Views: 2,075
Project Offset
Just a few days ago I discovered a game that looks truly amazing and innovative (I think that's the word). This game, which is being made by only...
Thread by: Nusirilo
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Views: 1,078
by
blomkaal
08-09-2005|03:15 PM
Replies:
1
Views: 1,078
World of Warcraft
Hi everybody. Well, I've finally decided to see what all the fuss is about with these MMORPGs, and I've bought World of Warcraft, and I must say I...
Thread by: lisa_gonzalez
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Views: 1,896
by
blomkaal
08-09-2005|02:52 PM
Replies:
4
Views: 1,896
Booleans Union Problem
Dang, I post alot of help threads lol. Well, let me get straight to the point. I'm following the four video free tutorial concerning creating a...
Thread by: Nusirilo
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Views: 2,333
by
Nusirilo
08-09-2005|11:46 AM
Replies:
5
Views: 2,333
Transporter 2
I really like this movie (liked Transporter 1, too). It's like the European/American version of the early, good Jackie Chan flicks. Stupid, crazy...
Thread by: mtmckinley
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Views: 1,317
by
RupertFaraway
08-09-2005|11:14 AM
Replies:
3
Views: 1,317
Looking for animator to do film in Australia.
Hi guys, as the title suggest i'm currently looking for an animator that is from Australia NSW. I've been trying to learn maya on my own it seems...
Thread by: kan88
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Views: 1,524
by
kan88
08-09-2005|09:53 AM
Replies:
5
Views: 1,524
I am it again!
Hey guys, I am a max user and always wanted to shift to the real thing, MAYA. But due to commitments earlier I couldnt get the time ...now I'm...
Thread by: winsome
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Views: 1,183
by
alienscience
07-09-2005|10:20 PM
Replies:
1
Views: 1,183
Nochnoy Dozor/Night Watch
I saw the trailer for this one a while back, and finally it's coming to Denmark, opening this friday. I think it looks cool as hell, but has...
Thread by: blomkaal
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Views: 1,261
by
blomkaal
07-09-2005|08:03 PM
Replies:
2
Views: 1,261
changing camera angle
I have just started doing a tutorial, and frm the very start, I can not do it. It says that I must switch to 4 camera view and then in the top view...
Thread by: clopper
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Views: 7,888
by
TheAnswerRP03
07-09-2005|05:21 PM
Replies:
1
Views: 7,888
duplicate
how do i duplicatew an object so that when i make changes on nurbs etc, it mirrors the changes for me and does the same on the other side?
Thread by: clopper
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Views: 1,141
by
TheAnswerRP03
07-09-2005|05:17 PM
Replies:
1
Views: 1,141
Hand model
Hi! I am a very newbie for Maya, please help me. I'm now trying to write a program (in VisualC++) to track the human hand. In order to do so, I need...
Thread by: burin
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Views: 2,212
by
gale_mccy
07-09-2005|04:09 PM
Replies:
2
Views: 2,212
Skin doesn't move properly
Hi! I've modelled some kind of robot. To move the arms and legs, I've created 4 skeletons and did Skin>Bind Skin>Smooth Bind for each arm and leg....
Thread by: m0m0
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Views: 1,905
by
m0m0
07-09-2005|01:05 PM
Replies:
0
Views: 1,905
quick question
are u allowed to post pics of ur models for some critism if u have only PLE is that ok or is it against the Maya rules for PLE thnkx
Thread by: pbman
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Views: 1,229
by
azimuth
07-09-2005|12:50 PM
Replies:
1
Views: 1,229
unwrapping an hdr image
Hi guys, I have just downloaded an hdr image from a website (www.debevec.org/probes ),the eucalyptus grove image, which I want to use in my...
Thread by: munny
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Views: 3,013
by
munny
07-09-2005|11:30 AM
Replies:
2
Views: 3,013
Looking for animator to do film in Australia.
Hi guys, as the title suggest i'm currently looking for an animator that is from Australia NSW. I've been trying to learn maya on my own it seems...
Thread by: kan88
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Views: 1,252
by
kan88
07-09-2005|11:29 AM
Replies:
0
Views: 1,252
this one is about modeling...
Hey guys, I have a problem which I can’t solve. I will tell you my problem in a little more detail. When modeling a character, I make my models in...
Thread by: utpal
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Views: 1,839
by
utpal
07-09-2005|08:31 AM
Replies:
4
Views: 1,839
Cutting out part of surface
Hi! I've created a polygon cylinder, then I copied and pasted it and scaled it a little bit down, so that it's inside the first cylinder. Now I...
Thread by: m0m0
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Views: 3,157
by
m0m0
07-09-2005|07:59 AM
Replies:
5
Views: 3,157
Nurbs Attaching Problem
I have been working on the rear end of a Porsche Boxter and I cannot get all my surfaces to attach right. I have detached and re-attached so many...
Thread by: NMFlash
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Views: 7,136
by
haynesy
07-09-2005|02:57 AM
Replies:
1
Views: 7,136
subD uv's smoothing
hello. to those savvy with maya modeling/rendering : is there a way to get maya's subD'uvs to smooth? is there a workaround im not aware of? ...
Thread by: vladimirjp
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Views: 1,966
by
vladimirjp
07-09-2005|02:32 AM
Replies:
0
Views: 1,966
Morph from one character to another...
Hi. I've had fairly good luck recently finding threads through the search feature that answer my questions, but I couldn't find this one. ...
Thread by: 1001 Jedi Nights
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Views: 6,978
by
blitzmaya
06-09-2005|08:06 PM
Replies:
6
Views: 6,978
Simply Photoshop
Hey! What happened to Simply Photoshop?
Thread by: MattTheMan
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Views: 1,573
by
MattTheMan
06-09-2005|07:22 PM
Replies:
4
Views: 1,573
Polys Facing Wrong Way
When I create polys in the side view, the shaded face is always facing away from me. That's no big deal, when making a simple plane. I can just...
Thread by: agentprovo
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Views: 5,171
by
agentprovo
06-09-2005|07:21 PM
Replies:
3
Views: 5,171
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