Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hello, I want to fill this hole with a cylinder that goes through it and keeps on going up if you know what I mean but I am having a trouble filling...
Thread by: Lovee236 Subscribe
Views: 4,840
Lovee236 21-07-2013|07:42 PM
Replies: 5
Views: 4,840
Is there an easy way to replace faces with vertices? This is technically called a dual: http://en.wikipedia.org/wiki/Dual_polyhedron A simple example...
Thread by: Darkware Subscribe
Views: 5,493
Darkware 21-07-2013|05:08 AM
Replies: 3
Views: 5,493
Hello guys! I have a layer containing my whole airship, and I turned on visibility of my selection handle and moved it up a bit. It works. ...
Thread by: LyrickCZE Subscribe
Views: 3,211
LyrickCZE
by PixalZA
19-07-2013|07:24 AM
Replies: 2
Views: 3,211
So I'm working on a scope model, an Eotech, and am unwrapping and sewing edges together. I see this here http://i41.tinypic.com/1gohoi.png Two...
Thread by: n88tr Subscribe
Views: 2,665
Ozgalis
by Ozgalis
18-07-2013|10:22 PM
Replies: 2
Views: 2,665
Hello everyone, I have some softbodies with goals (created using the Create Softbody with duplicate as goal). But when I apply gravity to the...
Thread by: diggyk Subscribe
Views: 2,049
diggyk
by diggyk
18-07-2013|06:00 AM
Replies: 0
Views: 2,049
I am working on the cartoon dog tutorial and have a small problem. I cannot figure out how to show wireframe on a shaded object. It does not stop...
Thread by: nuclear295 Subscribe
Views: 42,019
LyrickCZE 17-07-2013|08:42 PM
Replies: 7
Views: 42,019
Hi all, I'm trying to load image planes in Maya 2012 but I'm having a bit of trouble. I open a new scene in Maya and do not move around in any...
Thread by: MrYeti Subscribe
Views: 2,903
Ozgalis
by Ozgalis
16-07-2013|09:35 PM
Replies: 3
Views: 2,903
Does this mean that something similar to Flash animation can be done with Maya? Would the Maya Vector renderer be useful in this case? What can be...
Thread by: SilverFeather Subscribe
Views: 3,683
SilverFeather 11-07-2013|10:26 PM
Replies: 2
Views: 3,683
So, I'm modeling a cave using Recap Photo to generate high poly-count meshes with numerous large texture maps. Working in chunks, a key step is to...
Thread by: BenjyvC Subscribe
Views: 4,263
BenjyvC
by BenjyvC
09-07-2013|08:10 PM
Replies: 0
Views: 4,263
Hi I'm working my way through the Surfing with the Alien tutorial by Jay (see my Work in Progress post:)) but I've run into a slight problem. In part...
Thread by: MrYeti Subscribe
Views: 4,211
MrYeti
by MrYeti
09-07-2013|08:18 AM
Replies: 7
Views: 4,211
I'm a previous user of 3DStudio Max and am new to Maya. I need to model cornice molding, whereby I create a simple spline (consisting of angles and...
Thread by: gary555 Subscribe
Views: 2,694
BldRnr
by BldRnr
08-07-2013|03:09 PM
Replies: 4
Views: 2,694
Hie guys where can i get PDF tutorials esp for 2012?:help:
Thread by: KudaFred Subscribe
Views: 7,515
KudaFred 08-07-2013|08:44 AM
Replies: 7
Views: 7,515
Hello All, I have been struggling with trying to make a consistent group of blend objects for import into Unity where they will be morphed in a...
Thread by: Meatus Subscribe
Views: 2,562
Meatus
by Meatus
08-07-2013|12:04 AM
Replies: 0
Views: 2,562
Hello, I just added some detail to a model using Mudbox, it is not done yet but wanted to try out how I can transfer the details to my low res...
Thread by: Stannoman Subscribe
Views: 6,031
BldRnr
by BldRnr
07-07-2013|03:05 PM
Replies: 10
Views: 6,031
Hi, I am having some problems with Maya and Mudbox also :(((( I work on my model, apply color and texture on it using either Maya or Mudbox or...
Thread by: mayaday Subscribe
Views: 26,416
BldRnr
by BldRnr
06-07-2013|04:37 PM
Replies: 13
Views: 26,416
Hi all, I am trying to export a model to FBX. It has 2 Lambert shades, but I only need one, so I deleted Lambert2. But if I try to import this...
Thread by: Nicotjai Subscribe
Views: 5,209
BldRnr
by BldRnr
06-07-2013|04:34 PM
Replies: 2
Views: 5,209
hi guys, sorry if this is in the wrong area, or a really newbie question I have a problem with one of my characters. When I import it as an .mb, I...
Thread by: MissKelly Subscribe
Views: 7,292
BldRnr
by BldRnr
06-07-2013|03:36 PM
Replies: 1
Views: 7,292
I am using Vray & Maya to render out my scene. I have added several separate render channels I would like under Render Elements. However I cannot get...
Thread by: isabellasouth Subscribe
Views: 3,839
isabellasouth 03-07-2013|05:36 PM
Replies: 0
Views: 3,839
I drew a bezier curve, moved around some of its anchors, adjusted some tangents. Then I used Move Tool to move entire curve to other place on the...
Thread by: Sobcap Subscribe
Views: 2,942
Sobcap
by Sobcap
02-07-2013|11:54 PM
Replies: 0
Views: 2,942
Maya 2012 Transfer maps envelope not right So while I am trying to make normals using the envelope searching for the high mesh my envelope turns...
Thread by: n88tr Subscribe
Views: 5,277
BldRnr
by BldRnr
02-07-2013|11:39 AM
Replies: 2
Views: 5,277
Hi all, I've done a search on the forums but can't find any posts that are the same issue as mine (plenty of problems with this tool though). ...
Thread by: MrYeti Subscribe
Views: 5,292
MrYeti
by MrYeti
02-07-2013|08:18 AM
Replies: 5
Views: 5,292
Would anyone here be willing to rig my model for me? It can be the most basic rig their is.
Thread by: Routinebooking Subscribe
Views: 1,523
Routinebooking 01-07-2013|07:03 PM
Replies: 0
Views: 1,523
I have a bezier curve of a simple piece of geometry I'm going to be working with. However, I have a vertex point issue / closure issue on the...
Thread by: TravisCowsill Subscribe
Views: 9,737
BldRnr
by BldRnr
01-07-2013|02:18 PM
Replies: 3
Views: 9,737
This is my first post on this forum so, Hi all :), I'm new to maya and trying to make my living room in 3D so i can learn in the process. I have...
Thread by: ScymicX Subscribe
Views: 5,315
BldRnr
by BldRnr
30-06-2013|06:56 PM
Replies: 5
Views: 5,315
Hey guys I have been learning maya the past month and I finally got to the rigging process, I am trying to rig my character using a IK skeleton,...
Thread by: Routinebooking Subscribe
Views: 3,525
BldRnr
by BldRnr
30-06-2013|06:38 PM
Replies: 1
Views: 3,525
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