Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
... and how do I fix it? // Warning: Mesh shape polySurfaceShape172 has no triangles in tessellation. //
Thread by: aderium Subscribe
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aderium
by aderium
09-06-2003|06:22 PM
Replies: 2
Views: 2,353
Hi there, Mechanical builder here, doing his very first EVER Maya character. I have had my nose buried in the manuals for several weeks now,...
Thread by: Dark Overlord Subscribe
Views: 2,009
Dark Overlord 09-06-2003|04:26 AM
Replies: 9
Views: 2,009
Hello , for some reasons every time I try to use the extrude polynomiol tool it gives me an error , saying "canot save, or somthinmg like that", and...
Thread by: beno Subscribe
Views: 1,187
beno
by beno
08-06-2003|09:55 PM
Replies: 2
Views: 1,187
anyone knows how can make a spongy bone ?
Thread by: guntherbraas Subscribe
Views: 1,329
guntherbraas 08-06-2003|09:45 PM
Replies: 1
Views: 1,329
In the shark tutorial (movie no. 5 i believe) mike attaches the fin and starts to say something about the model that i felt was really important....
Thread by: iron_tick Subscribe
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iron_tick 08-06-2003|04:19 PM
Replies: 1
Views: 2,289
Im having a big problem with rebuilding trim surfaces. Either the object disappears or the hole i cut disappears. can someone point me to a tutorial...
Thread by: iron_tick Subscribe
Views: 2,298
iron_tick 08-06-2003|09:13 AM
Replies: 2
Views: 2,298
Has anyone ever viewed the eye candy video on aliaswavefront. where they have the buildings being animated(being built from the ground up)does anyone...
Thread by: djackson362 Subscribe
Views: 1,227
djackson362 07-06-2003|04:41 PM
Replies: 1
Views: 1,227
Do we have a patch modeling tutorial? can someone pop the link please?:mingun: :argue: :saywhat: :bgreen:
Thread by: iron_tick Subscribe
Views: 2,005
iron_tick
by Kühl
06-06-2003|05:35 PM
Replies: 2
Views: 2,005
Can someone help me with this. Im trying to get these five nurbs curves to attach. This is from an online model of a rhino. in the part where the leg...
Thread by: iron_tick Subscribe
Views: 3,095
iron_tick 05-06-2003|03:20 AM
Replies: 3
Views: 3,095
Hello friends ! I want to build a simply wing for a little airplane. But I don´t know exactly how I should set up the curves to use the birail 2...
Thread by: bernhard Subscribe
Views: 1,526
bernhard 03-06-2003|01:57 PM
Replies: 2
Views: 1,526
I am in the process of modeling a character with nurbs. I want to try and finish the whole character without converting to polys, however I have run...
Thread by: gigafiend Subscribe
Views: 1,889
gigafiend 01-06-2003|03:56 AM
Replies: 4
Views: 1,889
I'm wanting to move some verts to 0 and i was wondering if there was anyway i can just tell it to go to 0 like you can with objects?
Thread by: schmick Subscribe
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schmick
by schmick
29-05-2003|01:05 AM
Replies: 5
Views: 2,187
hello guys , here i am again , and i allready have some stupid question for you guys.. http://www.secondreality.ch/tutorials/modelling/ear.html...
Thread by: the_postal_dude Subscribe
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the_postal_dude 28-05-2003|10:58 AM
Replies: 4
Views: 1,581
Hello friends ! Well, I´m testing the birail tool again - and I think it´s really wonderfull, cause there are sooo many possibilities. But now...
Thread by: bernhard Subscribe
Views: 5,121
bernhard 25-05-2003|01:52 PM
Replies: 7
Views: 5,121
Hello friends ! Well, I´ve searched in the handbook, but I couldn´t find the answer. Can I add curve points to an existing ep-curve ? ...
Thread by: bernhard Subscribe
Views: 5,639
bernhard
by Nem
24-05-2003|02:28 PM
Replies: 3
Views: 5,639
can someone show me how to birail this particular part of a car? like CV placement etc cos i tried and it gets really really messy because this isnt...
Thread by: Nem Subscribe
Views: 5,268
bernhard 21-05-2003|02:19 PM
Replies: 15
Views: 5,268
hi gang i'm trying to create a spinning cd animation, but i can't get the diffraction texture to radiate out from the centre - i just get parallel...
Thread by: tony Subscribe
Views: 10,079
tony
by ragecgi
21-05-2003|02:31 AM
Replies: 51
Views: 10,079
Hi, this technique was first proposed by Undseth in the old "How i Did it forum". But seeing as that's gone now and it's a great technique I will...
Thread by: Alan Subscribe
Views: 3,384
Alan 21-05-2003|01:25 AM
Replies: 13
Views: 3,384
Hello friends ! If I have a simply cylinder made with a nurbs surface - hmm, can I cut or split that surface like a polygone ? thx, bernhard
Thread by: bernhard Subscribe
Views: 3,956
bernhard 20-05-2003|02:10 PM
Replies: 1
Views: 3,956
hello ! well, sorry for my bad english. I´m experimenting and I used the wrong vocabulary - so, I don´t really have a solution , cause I have many...
Thread by: bernhard Subscribe
Views: 1,180
bernhard 20-05-2003|09:34 AM
Replies: 1
Views: 1,180
I wish to model little strings to use in my piano (Cravo) project (just as guitar strings). Is there a benefit when using nurbs instead of polygons,...
Thread by: said Subscribe
Views: 3,937
said
by said
20-05-2003|12:18 AM
Replies: 19
Views: 3,937
Hello friends ! I have a simply duplicate Problem. I only want to duplicate a nurbs-object as a mirror object. Here is my file to download:...
Thread by: bernhard Subscribe
Views: 1,938
bernhard 19-05-2003|08:22 AM
Replies: 2
Views: 1,938
I made my first head following Dave K's Poly Head Modeling tutorial. I have not finish this model fully but I just wanted to ask you guys about the...
Thread by: kranerie Subscribe
Views: 2,541
kranerie 17-05-2003|09:13 AM
Replies: 6
Views: 2,541
Hi I've just been playing around, trying to learn how to use poly's, and here's a big problem I've run into. Here's a screenshot...
Thread by: PappaSmurf Subscribe
Views: 4,707
PappaSmurf 17-05-2003|09:09 AM
Replies: 16
Views: 4,707
It's your friendly neighborhood Russbo back again with more questions than answers here, folks! :D In the following shot I've rendered I have a...
Thread by: Russell Subscribe
Views: 1,673
Russell
by Russell
17-05-2003|02:25 AM
Replies: 2
Views: 1,673
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