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f50
Problems with High Res Texture Baking
Posted By
f50
On 14-01-2006 | Views: 3,115 Replies: 2
Forum:
Maya Materials & Textures
If anybody is interested, I found a work-around for making it higher resolution while searching online.
Do the texture baking in "tiles", so you end up with 4 textures that are each 1024x1024 and...
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Problems with High Res Texture Baking
Posted By
f50
On 12-01-2006 | Views: 3,115 Replies: 2
Forum:
Maya Materials & Textures
Hey guys,
I've run into a pretty annoying problem when trying to bake some lighting onto part of a model. Using Maya 6.5 and software rendering with a dome lighting setup.
The Convert to...
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Problem converting 7.0 mbinary to 6.0
Posted By
f50
On 24-10-2005 | Views: 2,346 Replies: 2
Forum:
Maya Technical Issues
can't recall it's name, but there's a program on Highend3D.com that will convert the MB to whatever maya version you want. not sure if it's been updated to 7, but you could try anyhow.
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"Check your Definition of ALIAS_WORKENV" ?
Posted By
f50
On 23-09-2005 | Views: 9,369 Replies: 5
Forum:
Maya Technical Issues
could be wanting you to define something in Windows' Environment Variables. Go to Control Panel -> System ->Advanced tab-->click on Environment Variables.
Hopefully you'll find "alias_workenv" in...
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Polys Facing Wrong Way
Posted By
f50
On 06-09-2005 | Views: 5,264 Replies: 3
Forum:
Maya Basics & Newbie Lounge
first be sure that you turn off Double-sided in the object's render attributes. Then select the faces which are facing the wrong way, and go to edit polygons->normals->reverse
That'll switch the...
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ACCESSING MENTAL RAY
Posted By
f50
On 30-08-2005 | Views: 1,803 Replies: 2
Forum:
Lighting & Rendering
Do you already have the Mental Ray plugin for Maya 4.5? If so, make sure it's in the right directories and enable it in the Plug-in Manager.
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Polys: Extruding Edges on single Face
Posted By
f50
On 09-08-2005 | Views: 2,089 Replies: 2
Forum:
Maya Modeling
not sure what you're really asking with your edge extrusion problem, so all I'll suggest is that you try enabling Polygons-->Tool Options-->Keep New Faces Together. This will keep new extuded polies...
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MAYA File Compressing
Posted By
f50
On 09-08-2005 | Views: 1,859 Replies: 2
Forum:
Maya Basics & Newbie Lounge
tried File->Optimize Scene Size ?
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GIJoe.mel How to use?
Posted By
f50
On 21-07-2005 | Views: 2,076 Replies: 1
Forum:
Maya Basics & Newbie Lounge
I haven't used it for a while, so bare with me here as I guess my way through it.
In that screen that showed up, where you get the light options, just choose some of them. I'd probably use...
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Transparency mapping
Posted By
f50
On 26-04-2005 | Views: 1,701 Replies: 2
Forum:
Maya Basics & Newbie Lounge
In the eye-brow's object attributes, find the Render Stats section and uncheck "casts shadows".
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