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R4PTOR
First character model
Posted By
R4PTOR
On 18-03-2012 | Views: 4,426 Replies: 1
Forum:
Work In Progress
First attempt at modelling a character, for my character modelling class. It's meant to be a very muscled/masculine female. Trying to do it fairly low poly and have removed some geometry since...
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Pocket Watch
Posted By
R4PTOR
On 21-06-2011 | Views: 6,431 Replies: 12
Forum:
Work In Progress
On a different monitor now, I definitely see what you mean. Will have to attack it in PS more. My monitor at home is an old CRT and is slowly dying...
Cheers for the input.
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Pocket Watch
Posted By
R4PTOR
On 20-06-2011 | Views: 6,431 Replies: 12
Forum:
Work In Progress
Here it is in it's final scene. :D
47452
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Pocket Watch
Posted By
R4PTOR
On 19-06-2011 | Views: 6,431 Replies: 12
Forum:
Work In Progress
Yeah, that's not the background it's going in. It'll be put into a scene using the "Use Background" shader.
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My Character Animation Showreel 2011
Posted By
R4PTOR
On 18-06-2011 | Views: 11,804 Replies: 9
Forum:
Finished Work
"Thank you Homebuyer man!"
Haha, love it. Everything looks pretty darn professional. :)
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Pocket Watch
Posted By
R4PTOR
On 18-06-2011 | Views: 6,431 Replies: 12
Forum:
Work In Progress
Took a while... Here it is textured in a quick HDRI lit scene. Now just to do my final image with it.
47438
Edit: Forgot to add, cheers to this free Friday tutorial for the chain....
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Displacement map bug?
Posted By
R4PTOR
On 18-06-2011 | Views: 3,294 Replies: 3
Forum:
Maya Materials & Textures
Got the displacement map via Zbrush 4. I'm fairly certain that it was because I merged the mesh to rotate everything together in the first image and I hadn't done it in the second. It's not a big...
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Displacement map bug?
Posted By
R4PTOR
On 18-06-2011 | Views: 3,294 Replies: 3
Forum:
Maya Materials & Textures
I have this problem, you see both of these images are using the same displacement map and UV layout and... well... just about everything. But, obviously, something is clearly wrong. Anyone able to...
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P51 Mustang
Posted By
R4PTOR
On 26-05-2011 | Views: 4,219 Replies: 0
Forum:
Finished Work
First attempt at having a 3D model with a 2D background. The model and texturing is all my work though the "No Raptors" logo on the plane is recreated from the xkcd store....
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Pocket Watch
Posted By
R4PTOR
On 02-05-2011 | Views: 6,431 Replies: 12
Forum:
Work In Progress
46941
Now I just need to eventually texture it properly... Yay.
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