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Falott
expression via mel
Posted By
Falott
On 20-05-2015 | Views: 4,068 Replies: 1
Forum:
Programming
find the solution here:
http://forums.cgsociety.org/archive/index.php/t-396407.html
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expression via mel
Posted By
Falott
On 20-05-2015 | Views: 4,068 Replies: 1
Forum:
Programming
Ahoi,
I have a question concerning expressions via mel script. for some reason it seems to work - no errors... but no expression is being written into the locators. (i have particle called...
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simple white background
Posted By
Falott
On 19-07-2014 | Views: 6,047 Replies: 7
Forum:
Lighting & Rendering
Ahoi mate,
I made a simple scene in maya2011 with all items necessary for your needs. It is set up in linear workflow how I use it on regular basis at our studio. Please have a look at the...
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cameraExposure affects mip_cameramapIMAGE
Posted By
Falott
On 16-04-2013 | Views: 2,275 Replies: 0
Forum:
Lighting & Rendering
Unfortunately an exposureNode always affects the image in mip_cameramap node - which is kind of stupid, because if one needs to tweak the light and colors of a rendering to match a backgroud image,...
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Trying to Cut Out of an Object
Posted By
Falott
On 06-04-2013 | Views: 14,984 Replies: 13
Forum:
Maya Basics & Newbie Lounge
I don´t know how you converted the nurbsSurface, but with the tool Convert NURBS to Polygons you might try these settings (reset settings first):
1) Tessellation Method: Count and set it to 10000...
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apply shader to all object instances
Posted By
Falott
On 26-03-2013 | Views: 9,109 Replies: 4
Forum:
Programming
Wahnsinn! Es funktioniert :D
Thank you, thank you, thank you.
I have to look at the code real closely right now and learn from it.
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Trying to Cut Out of an Object
Posted By
Falott
On 19-03-2013 | Views: 14,984 Replies: 13
Forum:
Maya Basics & Newbie Lounge
I projected your curves on a nurbsPlane - all at once and tried to trim, but maya crashed at the first trim (300+ projections) you might try to project and trim the curves in smaller groups....
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render image size bleed
Posted By
Falott
On 19-03-2013 | Views: 3,041 Replies: 2
Forum:
Lighting & Rendering
if you have toggled on "Resolution Gate" in your panelView, use two other buttons called "Safe action" and "Safe title". What I don´t know is how if and how these guides can be manually defined.
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apply shader to all object instances
Posted By
Falott
On 19-03-2013 | Views: 9,109 Replies: 4
Forum:
Programming
hi mate! thx for your interest.
you´ll find an empty readME groupNode included with some lines of mel code in the Notes section.
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Trying to Cut Out of an Object
Posted By
Falott
On 19-03-2013 | Views: 14,984 Replies: 13
Forum:
Maya Basics & Newbie Lounge
what else you might try is the tool "Texture to Geometry" in the Modify tab -> Convert -> Texture to Geometry. most often it didn´t perform in a "clean" way like I was hoping it would do, but give it...
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