Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-04-2004 , 01:45 PM
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Location: Philippines
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batch rendering floating point exception

hello everyone... have a question for all of you...

what's wrong with my scene file when i get the following floating point exception: "The exception floating-point division by zero. blah blah"

this happens when i attempt to batch render, and at around 6 percent of rendering the very first frame. i can "render current frame" fine, but whenever i attempt to batch render, i get that error. i tried to create a new scene and animate it and batch render it, and it worked fine, so i'm guessing something's wrong with the scene file itself, rather than the program?

any help? user added image

thanks!

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