This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
This is my AT-ST model finished and ready to animate, still missing texture work.
I know there are a lot of AT-ST models on the web but i`m a big fan of Star Wars
Well, lightning setup in maya default rendering requiers a lot of lighting and shading skill.
Because i do not have those skills this image was rendered using a GI script(it also needs a lot of experimenting and some light knowledge), i think i`m improving day by day
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