Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-09-2002 , 12:26 PM
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Star Wars AT-ST

Hi

This is my AT-ST model finished and ready to animate, still missing texture work.
I know there are a lot of AT-ST models on the web but i`m a big fan of Star Wars user added image


Luis


Last edited by luistlf; 07-10-2002 at 01:09 AM.
# 2 30-09-2002 , 12:52 PM
Kevin
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very nice detail my good man!!! very nice work

if you could nail thise textures you would have an awesome portfolio!

# 3 30-09-2002 , 12:58 PM
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I`m working on it but fitting the right textures on it it`s still messy for me yet

thanks

Luis:banana:

# 4 30-09-2002 , 01:11 PM
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is it a nurbs or poly model !


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# 5 30-09-2002 , 01:13 PM
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damn that looks fine man..
nice detail yo.. :p

# 6 30-09-2002 , 01:17 PM
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protheus its like 50/50 user added image

# 7 30-09-2002 , 01:18 PM
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Roman thnak`s again:p

# 8 30-09-2002 , 01:19 PM
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user added image

# 9 30-09-2002 , 03:02 PM
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Please tell us about the lighting setup.


I do not support Bush! Nor Saddam! Long live UN!
# 10 05-10-2002 , 12:18 PM
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Well, lightning setup in maya default rendering requiers a lot of lighting and shading skill.
Because i do not have those skills this image was rendered using a GI script(it also needs a lot of experimenting and some light knowledge), i think i`m improving day by day

Best regads


Luis

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