This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Well basically get a partical emmiter and set it to directional, turn it into spheres (small spheres), apply a glow to the texture to the particals and set the color you want, that or steal the fire texture, and dont forget to set collisions if you want a blast off sequence.
Oh and set a life span for your particals, if you need help on how to steal the fire shader downlaod the Fire Ring tutorial thats FREE.
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