Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 19-12-2004 , 08:02 PM
ckyuk's Avatar
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Game Model - Colt Commando

Haven't had time for maya the last few weeks due to college but now i've got a few weeks off so i hope to get back into maya, do some more work on "Pak Mei" and a few other projects.

Up untill now i've only ever made levels for unreal so i thought i'd try a weapon mod. I've been told upto 400 polys is ok for a gun so this should be okay at 320-something tri's. Colt Commando.

EDIT: - IMAGE DELETED, SEE NEW THREAD IN CHALLENGE FORUM.


Last edited by ckyuk; 19-12-2004 at 11:03 PM.
# 2 19-12-2004 , 11:02 PM
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Argh, i completly forgot their was a game art challenge going on. So i'm going to turn this into a character with weapon and enter it. Here's the new thread click here

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