Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 06-05-2005 , 09:28 PM
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Yeah, constructive critisicm(?) is always good.

# 17 06-05-2005 , 09:57 PM
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Yes, it sure is, sorry If that came out a bit harsh.

# 18 06-05-2005 , 10:29 PM
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I didnt think it did. I only said it because I didnt want anyone to take it the wrong way. But I think its also good that you clarified that you never said it was done.

# 19 14-05-2005 , 11:59 AM
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Here's an update, please comments on any parts looking weird. Also played some with shockwave, take a look here

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# 20 14-05-2005 , 12:48 PM
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Wow!
Thats really cool!
Cows are funny, specially silver ones in the CG world!
just kidding
That does look really good, now you need to model a McDonalds behind it!
joking agiain
But seriously, it looks like a perfect proportion to a normal cow.
Great work!
cant wait to see it when it is finished and textured!

,matt

# 21 18-05-2005 , 01:14 PM
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The UV-layout is finished (I think)

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# 22 18-05-2005 , 08:24 PM
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Never seen one of those Blue spotted cows user added image

Looks good!

# 23 18-05-2005 , 09:30 PM
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Wow, DJbLAZER!

Cool cow, very well done dude!

Keep up the good workuser added image

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