Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Yes, There are the standard boolean commands for nurbs objects (union, subtraction, and intersection). Well, as of about maya 6 or 6.5. I haven't done much with them yet, so I haven't learned all their tricks yet. But search the maya documentation/help files - there's actually a whole bunch of random tutorials, one of which is one nurbs booleans.
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