Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-10-2005 , 12:05 AM
kazama's Avatar
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Join Date: May 2003
Location: ecuador
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female head


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# 2 09-10-2005 , 04:53 AM
this looks really good.......the only thing is that the nose looks a bit weird to me..what's the word....a bit "stiff"?...good luck with this project.....can you post some updated pics?

# 3 09-10-2005 , 05:47 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
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The part under the eyes from the nose and out look a little to straight. I'd suggest moving some vertices close to the nose a bit forward both to make the surface less planar, but also to lighten the crease that leads into the nose. Other than that, I like it user added image


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