Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-01-2006 , 06:45 PM
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Join Date: Jan 2006
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xyz turned in to uvn

sorry if this thread has been made before but its driving me mad , my little tool that allows you to move things along the x , y,z axis had turned in to u,v,n does any one know how to fix this or set maya back to default settings

thanks in advance

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# 2 15-01-2006 , 06:49 PM
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while in the move tool,
go to: windows>settings/prefs>tool settings

change it to local or world. or just click reset tool

# 3 15-01-2006 , 06:53 PM
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thank you so much , if i had long enough arms id hug you

thanks :attn:

# 4 15-01-2006 , 07:04 PM
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hehe. no worriesuser added image

i felt too lazy to type "rtfm" [in that order]

j/k
:p

# 5 16-01-2006 , 01:31 PM
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or hold down "w" when you use the move tool and a context menu will come up that allows you to change between the modes easily (works with "e" for rotate and "r" for scale too")

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