This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
just create a polygon cylinder and increase the high division , say 10
and select the faces but not the faces at the both side , and do extrude ( uncheck use selected curve for extrusion) and but 1 in the random , applay , and you will get cave.
create camera into the sphere.
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