smartest way to "round"/"curve" a polygon edge
Helly everyone,
I'm looking for a smart / effectiv and simple way to make a polygon edge a bit more like a curve, or some kind of "round".
Dunno how I can explain it. You all know 6 sided dices, right? They are not just "sharp cubes" but "cubes with smooth edges".
Hope you guys can helpt me :bow: