Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-06-2006 , 11:18 PM
Registered User
Join Date: Jan 2006
Posts: 52

Line things in the modeling space?

Okay, can't exactly describe them, so I'll include a screeshot. I'd like to know what they are, what they do, and how I can delete them... they're a little distracting...
Thanks all!

Attached Thumbnails
# 2 23-06-2006 , 04:35 AM
Some Guy's Avatar
Subscriber
Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
they are either texture placment things or you may have an image plane attached to the camera. Just select them and press CTRL + H


"If Less is more then think how much more more would be..."


Winner June 2009 Spaceship Challenge
# 3 23-06-2006 , 06:03 PM
Registered User
Join Date: Jan 2006
Posts: 52
Oh, well that's simple enough. Thanks!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads