Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-03-2007 , 11:27 PM
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texture problem

hi
when i add an image to a plane and i got more than one plane in the scene even if they are in different layers, everything gets the same picture on it when i add the image

anyone know what to do about it??

# 2 01-03-2007 , 11:56 PM
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You changed the color of the default shader, lambert one. You're supposed to create a new texture first and apply the picture on that. Restore lambert 1's color back to the greyish color, and put your photo on a new texture.


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# 3 03-03-2007 , 03:00 PM
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i created a new lambert...

# 4 03-03-2007 , 03:50 PM
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Make sure you have retruned the default lambert (lamber1) back to the default grey) or your problem will still exist.


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# 5 03-03-2007 , 04:21 PM
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i havent done anything ith the lambert1 but made a new lambert and added a file to that from one of my planes...

# 6 23-03-2007 , 08:22 PM
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i found a way to solve he problemuser added image
on my ownuser added image

i just go to view(in the scene)>image plane>import image

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