This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
In some areas of my model, it's dark when I move the camera. I've tried reversing normals, but it doesn't work. Also tried smoothing the dark areas, but that doesn't work either. Any suggestions?
can you post a screen shot? without seeing what's wrong it's difficult to offer advice.
if it is the normals, you could also try setting the normals to face. Or it may be that you have faces sitting on top of one another - in which case you could try clean up.
yeah - just go to clean up - i think it's under polygons - or edit polygons - sorry my pc is down at the moment and i can't check - basically you just select the options that you want to clean up - say faces with zero space - and it will clean up your model.
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