Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-06-2007 , 01:42 AM
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Boolean Difference . . . another issue

Me again.

This time I'm trying to create a chain link fence. I want to have a uniform, vertical edge on the sides, so that I can peice them together with fence posts (not shown in the image provided).

Somehow I'm getting some wacky behavior from the Boolean Difference . . . it's not deleting everything it's touching, like it should. The fence is all one object. (I'm doing this with polygons and not NURBS, btw)

Have a look and let me know if any of you have run into anything like this? Any suggestions?

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# 2 24-06-2007 , 02:31 AM
starjsjswars's Avatar
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use cut faces tool... not booleans


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# 3 24-06-2007 , 02:34 AM
publicFunction's Avatar
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Booleans will not work for this. They are limited. I suppose you are wanting to make a flat edge to the end of the fence...

Than as Star said use the cut faces tool and then delete the unwanted geometry.


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# 4 24-06-2007 , 02:50 AM
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Thanks guys!

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