mate its in your own thread! ctbram has a link in there for the revolver TQ you had.
cheers bullet
P.S if you have duplicated faces or edges not merged (ie vertices not merged) then it wont work. I would watch ctbrams video again mate.
NOTE: to have a proper and clean mesh you need to split the face on the boolean you did (watch ct's tut). I have also found that in each face you NEED to draw a poly ACROSS it before boolean (union) OTHERWISE you CANT use the split poly tool to create corner anchors. Maya will not let you start on a hole. If you have any more TQ on it just post em.
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
Last edited by bullet1968; 23-05-2010 at 01:44 AM.