Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 05-10-2007 , 09:06 PM
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Lauriepriest,

that's all with just 3 keyframes (except on the feet)?

Looks really nice and feels weighty.

cheers,

gubar

# 17 05-10-2007 , 10:03 PM
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yup no channel has more than 3 keyframes except for stuff like a keyframe hold so the loop works correctly.

# 18 05-10-2007 , 10:13 PM
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wots the frame rate ut of curiosity? how many frames in your loop i mean? as it seems like a pretty slow walk


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# 19 05-10-2007 , 10:17 PM
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32 frames per step

# 20 05-10-2007 , 10:22 PM
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oh ok so thats a 64 frame cycle, nice nice! i really love it. whereabouts you live in London? im southeast


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# 21 05-10-2007 , 10:24 PM
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South west, im at uni for 5 months then ill be back in london when job conract should start *touch wood*

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