Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-11-2007 , 09:28 AM
Soulrider911's Avatar
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Join Date: Jul 2007
Location: California
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Bump map question

HI i have a piece of geometry i made that i want to look like real leather(bumped)...I was wondering how to to it...can i just use the leather 3d texture node in maya?? I have tried to find some brief bump mapping tutorials and have failed. Any help would be great .
thanks so much
Brady:attn:

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