This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
THnaks guys. I have kind of forgotten about the Raptor. Why? Well.. There are tons of Patches and I don't know how I am going to attach them all, i was having a few issues to say the least. So i was in the process of converting all the patches to Poly's and attaching them that way, but thats a big hassle to. So if I get alittle more free time, then I will continue to work on him, but I think i just went about modeling this the wrong way with the nurbs patches and all.. but Its not a lost cause yet, I still need to mess with him a bit. THanks for bringing it back up though, maybe I should get started on it again, Thanks,
Brian
Brian love it! I almost never use NURBS, I'd rather use polys, but that way you used of lofting curves is amazing! I am not too familiar with the problems of multi-patch but the result is spectacular nonetheless.
Compliments.
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