This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
They are very similar, I would say that it is a kind of mix between bump maps and displacement maps, well not actually disp' maps but a more realistic/enhanced bump map.
Give it a google, it seems to be a more accurate bump map tbh.
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