Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-03-2009 , 06:13 AM
NNY Design's Avatar
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making objects transparent.. for referencing.

How do i make geometry transparent so i can see through it on to my reference plane??


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# 2 01-03-2009 , 10:34 AM
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Assign a new material to it then lower the transparancy, or use X-ray


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# 3 01-03-2009 , 11:50 PM
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Isn't easier to assign a layer to it and then press in the empty square so it becomes a T.

# 4 02-03-2009 , 12:22 AM
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no.

if you did that then the image plane wont be visible.




that's a "Ch" pronounced as a "K"

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# 5 02-03-2009 , 02:47 AM
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cool. x-ray is just what i was looking for. and i also have one more question well not really a question but what the hell are the green things and how do i make the the little face squares go away when i'm not in face mode??

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An idea is delicate.
It can be killed by a sneer or yawn,
It can be stabbed to death by a joke
Or worried to death by a frown
On the right persons brow.
-Charles Browers
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