This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi Bulet
The nvidia normal map plugin is for Photoshop has nothing to do with your grathics card (and its free), it add work from photoshop to a normal make made in maya, I have used it to create a machine gun grip. Joey81 I think there is a free tutorial on this site for baking normal maps............dave
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off