Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-04-2011 , 06:13 AM
fairdinkim_m8's Avatar
Lifetime Member
Join Date: Oct 2010
Location: Australia
Posts: 66

Shading Networks

Hey All,

I downloaded some of the procedural textures from the resources tab, I was wondering how to import the shading network from the scene I downloaded to my scene. I tried copy and pasting the whole network but if i do this then render, my models are not visible. I also tried exproting the shading netwrok in the hypershade and then importing the .obj file that produced into my scene but that didnt seem to do anything??

Little help please, Im using maya 2011...

_Joel

# 2 22-04-2011 , 09:38 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
In the Hypershade window just go to File>import and choose the maya file you downloaded.


- Genny
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