This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I tried exporting a simple Shading Network with Images as a Bump map and as a color noce but upon importing I only got a basic Blinn - stripped out of its added nodes
Somtimes I have had a problm when I dont highlight the proper nodes in the network when saving/export.
basicaly I highlight all except the light in the hypershader, then export.
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