Integrating 3D models with photography
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# 1 24-10-2011 , 04:28 AM
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Join Date: Sep 2009
Posts: 51

maya physX plugin

Hi, I have the physX plugin with maya 2012 but I can't find any option to export/convert files to nxs for using with physX? Does such an option exist?

Thanks

# 2 26-10-2011 , 04:47 AM
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Join Date: Sep 2009
Posts: 51
if nobody here has used the plugin does anybody at least know how to convert a maya binary to an nxs file?

# 3 26-10-2011 , 10:33 AM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
Aren't you supposed to be a developer to download physX?

Did you look at any tutorials? I have no idea what an nxs file is. I thought PhysX was a plugin for maya, so can't imagine why you would need to convert a maya file.

# 4 26-10-2011 , 10:42 AM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Found this after a Google search:

https://www.ogre3d.org/addonforums/vi...hp?f=6&t=14054

The last post on that page lists what needs to be done to convert an .obj into .nxs
It's pretty long winded and there's probably a better way of doing it.

Dom, Yeah PhyX is for developers but the rules are really loose, I got a license and I just told them I wanted to improve my character work using their Apex cloth sim.


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