Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 31 22-03-2012 , 01:03 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I dont want to fumble you hermi but are you using any sort of scale for this???? this is something you will end up having to do for assets like this. It is very difficult to get good scale in Maya BUT you can sort of cheat with known parameters. What I mean by this...if you have a character...and have it scaled to a human height...then your desk my not "fit" the character or room etc. user added image

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 32 22-03-2012 , 08:23 AM
Registered User
Join Date: Mar 2012
Location: Nuremberg
Posts: 17

I dont want to fumble you hermi but are you using any sort of scale for this???? this is something you will end up having to do for assets like this. It is very difficult to get good scale in Maya BUT you can sort of cheat with known parameters. What I mean by this...if you have a character...and have it scaled to a human height...then your desk my not "fit" the character or room etc. user added image

cheers bullet


This is something I worry about a little bit later. I'm learning the important stuff first. When I am ready, I will export some reference objects from CryEngine into Maya and start working on the proper scaled models from scratch.

All I do right now are prototypes if you wish, which will never see the 'light of an engine' :d


Last edited by Hermi1988; 22-03-2012 at 08:33 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads