Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 20-09-2012 , 10:52 PM
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Join Date: Sep 2012
Posts: 1

Displacement map artifacts

I am somewhat new to fully understanding displacement maps, but it mostly seems to be going fine except for this:

In mudbox I've sculpted a head of a particular president and it looks nice (at least to my liking), but when I introduce it to my lo-res mesh in Maya, the MR render gives me something that looks correct with the exception of artifacts that make the displacement look like terraced rice paddies.

BELOW ARE THE IMAGES WITH ARTIFACTING:

https://postimage.org/image/tjg7p2w7t/

https://postimage.org/image/h91l4qhoh/

BELOW IS THE IMAGE OF THE MUDBOX MODEL:

https://postimage.org/image/6qijuuo7b/

What might account for this?

Some notes:

-I have not applied filtering to the dmap (e.g. quadratic, mipmap, etc.)
-The image file is a 32-bit .tif
-the size of the map is 4096 x 4096

# 2 21-09-2012 , 11:45 AM
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Join Date: Aug 2009
Location: England
Posts: 4,472
I could not see your images could you upload direct to this site................dave




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