Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-07-2014 , 03:34 PM
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how to create specular map in maya?

how to create specular map in maya?user added image

# 2 14-07-2014 , 07:04 AM
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You can use the 3D paint tool under texturing, there are options for colour, spec and so on.................dave




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# 3 16-07-2014 , 12:37 PM
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# 4 17-07-2014 , 10:13 PM
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Hi, I am referring to do it in maya, but if you have a way to do in photoshop or some other program also will be welcome.
My native language is Portuguese.

# 5 06-08-2014 , 02:23 PM
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Hi, I am referring to do it in maya, but if you have a way to do in photoshop or some other program also will be welcome.
My native language is Portuguese.

You need to use photoshop or any photo-editing program for this, what i usually do when i create a spec map is i take my diffuse, make it black and white, then go to filter-other-highpass, then play around with levels and brightness and contrast

edit: sometimes you need to invert the colors, so black turns white and vice versa


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