Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 16-09-2014 , 11:08 PM
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Join Date: Sep 2014
Posts: 1

Curve a polygon?

Hello community!user added image Im learning mostly from video tutorials and I cant find anything on this. Im trying to build a model of my bicycle for practice, and the front forks are curved cylinders... and I cannot for the life of me figure out how to do bend a cylinder in Maya 2014! Any help is so appreciated, Think of the curve Im trying to make as a lower case j. Any help is greatly appreciated!

# 2 17-09-2014 , 12:13 AM
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Join Date: Apr 2002
Location: Prague
Posts: 3,228
Animation deformers -> bend deformer

That should get you started
Dave


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