Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 07-12-2014 , 06:52 AM
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Mental ray question

hello all , im pretty new to maya , i've made a model , add many material on it but i wonder if they are no way to snap my mat on model to a texture map for a base to make a detailled texture , it should not be possible , but im still asking .


Thanks .

# 2 08-12-2014 , 01:13 AM
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Not quite sure I understand your situation. Any further details, images?


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# 3 08-12-2014 , 06:07 AM
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For example
Mat on this model

user added image

snap to this uvtexture or a normal texture

user added image

no problem if i dont get the chrome mat but a color for each

mat to get a base to start work on the texture

# 4 08-12-2014 , 10:59 PM
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Something like this?

https://youtu.be/2tY34yBqUSA

I know there's something I'm doing wrong and that's why the video won't embed but I give up.


- Genny
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Last edited by Gen; 08-12-2014 at 11:05 PM. Reason: aaah stuck in embed hell again Q_Q
# 5 09-12-2014 , 04:06 AM
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Thank you thats pretty that i was looking for , i've get my base and a way to get
the normal map too

user added imageuser added image

Thank you


Last edited by ralrigs; 09-12-2014 at 05:43 AM.
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