Real Flow Melt Shader for Maya -- Mixing colors problem
Hello
Does anyone here know how to use the Mental Ray melt shader for Real Flow in Maya? It's what's used get the mixing liquids effect. I'm supposed to get two different colored liquids to mix but so far I only have one color showing. I checked the vertex weights and blind data checkboxes in the attributes of the rf mesh but still no luck. Did I miss a step somewhere?
Thanks,
Calvin