Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-08-2015 , 05:43 PM
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Adding Sub-Divisions after applying Bevel distorts object?

Hello!

I'm trying to make a base. I am starting with a small amount of sub-divisions on a cylinder. After I apply a "Bevel" to an edge and try to add more sub-divisions the object gets distorted? What is the best way to add more sub-divisions after I apply a "Bevel" without distorting the object? Am I supposed to start with a lot of sub-divisions from the very beginning?

Thank you for helping out this newbie!

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# 2 25-08-2015 , 09:44 PM
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Join Date: Aug 2009
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Use the "add subdivisions" in the edit mesh menu or the smooth in the mesh menu or press the "3" button................dave




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# 3 31-08-2015 , 04:50 PM
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Dave thanks for your help! I just got an email last night that you replied. I took six days to notify me? Once again thanks!

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