Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-03-2003 , 03:43 AM
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poly circle

can anyone help me creating a poly circle?


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# 2 13-03-2003 , 03:48 AM
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What kind of circle? You can use poly cylinder or sphere... But with out more info it had to answer you question.


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# 3 13-03-2003 , 03:58 AM
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just a simply circle - you know, like a nurbs circle...
do u suggest copying an edge of a poly cyl or sphere?


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# 4 13-03-2003 , 04:06 AM
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I would just make a poly cyclinder and sclae it down as low as I can.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 5 13-03-2003 , 04:20 AM
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THX Kurt - i'll try this...


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# 6 13-03-2003 , 07:18 AM
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Yup, there is no such thing like a poly curve as polygons are... well polygons... The most primitive polygon is a triangle...


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# 7 13-03-2003 , 04:39 PM
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Why not try a torus?


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