Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Well I was looking around Anandtech and I saw some of the tests they did with the new AMD Opteron (server) processor since the Athlon 64 is not out yet...
when I came across the 3D Benchmarks, I was disapointed looking at this:
They didnt have a Maya benchmark but this is enough to show us some results...
They didnt use the best GPU since it was limited to only PCI and not AGP 8X like they wanted to but I was suprised by how much teh P4 had an advantage...
yeah, i sure hope that AMD do something about it cause i'ma AMD user, but when the OPTERON for workstations come out let's see those benchmarks in nForce3 motherboards
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