Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-06-2003 , 04:11 PM
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Join Date: Jun 2003
Location: germany, koeln
Posts: 36

architectural modelling

search for a fundmental learning book for architectural modelling

important to me
1.accurate measurements of objects, units in meters, centi- and millimeters
2.exact connections to other objects
3.snaps to vertexes, lines and objects
4.objects align to objects
5.materials

unimportant to me
1.character modelling
2.animation


i have seen the offers for training books by trinity3d.com
1.Maya 4.5 Fundamentals from Jim Lammers
2.Max to Maya 3 Quickstart

at the moment i want to change from 3dsmax to maya. thank you for some remarks.

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