This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
search for a fundmental learning book for architectural modelling
important to me
1.accurate measurements of objects, units in meters, centi- and millimeters
2.exact connections to other objects
3.snaps to vertexes, lines and objects
4.objects align to objects
5.materials
unimportant to me
1.character modelling
2.animation
i have seen the offers for training books by trinity3d.com
1.Maya 4.5 Fundamentals from Jim Lammers
2.Max to Maya 3 Quickstart
at the moment i want to change from 3dsmax to maya. thank you for some remarks.
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