Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-08-2003 , 07:34 AM
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Cartoon MR2

well, since i do not have the skills to finish up my TRD WideBody MR2, i decided to play with it and created a cartoon version of it, maybe later on i will print out some heattransfer t-shirt^^ comments?

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# 2 03-08-2003 , 07:37 AM
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..

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# 3 03-08-2003 , 08:35 AM
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cool nice model is funy and vary good modelig
but scale is strange ???
but is very cool

# 4 03-08-2003 , 08:48 AM
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Gotta love it!
Has that toy feeling to it.

Have you tried the vector render engine with it?

# 5 03-08-2003 , 08:57 AM
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thanks all, well i just resized my actuall (non cartoon version) to shorter and smaller, fixed this and that and made it into this cartoon car, no i didn't try the vector render engine, infact i don't know what that is^^ if u guys like this car, u should also check out my old WIP too, it's the non cartoon version of it, never get to finish it..too hard for me... -__- https://forum.simplymaya.com/showthre...light=widebody
again, thx


# 6 03-08-2003 , 08:59 AM
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btw, it's the very first time that some body actually like my model and give such good comments too=] thanks guys


# 7 04-08-2003 , 09:39 PM
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hi people, i think i need some tips on how to set the lighting, i want my car to show more details and shadows, appreciate any helps! thanks

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# 8 05-08-2003 , 03:38 AM
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if you're wanting more detailed shadowing, try enabling raytracing in the shader properties (and also in the render globals). and to maybe get all your details shown, having a whole bunch of lights surrounding the model will allow more even shading and highlighting.

if you've done that already, how about trying GI?


Car-maker.
Check out my releases for RACER.
see the WWW button
# 9 06-08-2003 , 03:15 AM
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alright thanks!!


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