This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Actually, he's referring to the cursor wrapping around the screen, i.e. go off the right side and reappear on the left. It's something that happens in 3ds max (and Rhino, apparently ) that allows for continuous mouse movement in one direction.
What happens if you drag an object like that? does the object pop back on the other side of the screen, or does it just stay where it was before the mouse wrapped?
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