heres the topology on the coat im trying to texture:
https://s844.photobucket.com/albums/a...Untitled-1.jpg
and heres it when i apply a checkered lambert:
https://s844.photobucket.com/albums/a...Untitled-2.jpg
im not sure why around the chest area the squares have become massive expanded, but if somone knows why it would be helpful.
also if anyone knows good tutorials for unwrapping, mapping, and general stuff like placing seems ect please link me

also id like to mention in the UV texture editor on the coat, when i move the UVs it dosnt change the placment of checkers