Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-01-2004 , 08:56 PM
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Join Date: Mar 2003
Location: Manchester UK
Posts: 159

Aim Constraint problem on Hyd Arm Tut

Hiya,
Can anyone clarify what i'm doing because the tutorial vid uses a few s/cuts and I must have missed something out...
For those who don'y know - I'm trying to point the two cylinders together using an "Aim Constarint" I have parented them all from left to right- but mine somehow does not connect into a piston. Plus I'm a bit lost as to whats going on here... Any help appreciated -

Regards Scraggy

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# 2 30-01-2004 , 04:56 PM
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Join Date: Mar 2003
Location: Manchester UK
Posts: 159
Still have no idea what i'm doing wrong? Should I post in the Tutorial forum instead?

Scraggy

# 3 31-01-2004 , 02:31 AM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
i think it might be easier to manually rotate them to touch. since they are both parallel all you have to do is move them the same degree. So move the top one down 15 degrees the bottom one up 15 and they should connect(numbers are used for reprisentation only) youll need to find the right numbers.


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