Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-04-2004 , 03:00 PM
I-Iybrid's Avatar
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Car Rolling to a Stop

What would be the best way to animate a car, moving, then stoping infront of a stoplight? I cant seem to get a nice, gradual stop. It just either stops completely, or it jitters. I tried keyframming, but thats not as precise as Id like. Also tried curve path. Still no luck. Any suggestions? Thnx user added image


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# 2 02-04-2004 , 05:47 PM
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I thingk you have have to look at the graph editor, that should give you smooth motion.

# 3 02-04-2004 , 05:57 PM
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Ya graphe editor you want the line to have a slope this will tell the car to slow as it reaches the end of the line.


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# 4 02-04-2004 , 08:02 PM
I-Iybrid's Avatar
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Yea, thats what I was thinking. Played around w/the Graph Editor, but couldnt figure anything out. Some help, please? user added image


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