Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 14-04-2004 , 01:45 AM
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Modelling for animation

Looking for advice on modeeling for an animation. I'm creating a creature, based on the deep sea angler fish, so huge jaws, large teeth. Wondering how best to model this for rigging. I need the jaws to clamp shut so im thinking it should be modelled with jaws locked then rigged than add in the teeth afterwards? This seem like a good plan or are there any better suggestions?

# 2 14-04-2004 , 02:06 AM
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Location: Niagara Falls, Canada
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Your plans sounds pretty good you can always use blendshapes as well.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 14-04-2004 , 02:49 AM
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Cool, thanks Kurt.

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