This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Personally, I don't use the Maya Bevel tool. I would recomend that you bevel the edges by hand. It gives you move control over the outcome. But back to your question, yes, you should go back in after beveling and clean up any unecessary edges.
I have only recently started to use the bevel feature in maya (DOH!!), it works ok, but you definitely have to clean up the extra unwanted edges that it produces. If you go round and delete the extra edges it produces nice clean bevels.
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