Maya 2020 fundamentals - modelling the real world
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# 1 02-09-2004 , 12:30 PM
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Join Date: Aug 2004
Posts: 18

BMW R75 /w side car

This is what i have so far. any comments, suggestions, tips, give em to me.

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# 2 03-09-2004 , 07:01 PM
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Join Date: Aug 2004
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can anyone give me tips on how to do the spokes for the wheels

# 3 04-09-2004 , 02:25 AM
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Join Date: Jun 2003
Location: Johannesburg
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Coming along nicely smeeze. If you are modeling with NURBS, then the one way you could do spokes would be to just create cylinders and then rescale them to fit on the rims, and then fillet the cylinders for that extra detail. That's one way I would do it, I hope I could be of any help. user added image

MainlineX

# 4 04-09-2004 , 04:41 AM
NextDesign's Avatar
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Join Date: Feb 2004
Posts: 2,988
Create a cylinder, change the pivot point, duplicate, and rotate.


Imagination is more important than knowledge.
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