Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 10-10-2004 , 08:30 PM
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Can Any one help me with Nurb texturing? on a B737

Hi guys the last time i am being crazy because the texturing it doesnt work very well, does any one know how i can fix this?!\


and here is the uv plan of the boeing 737 and i dont know why he is going crazy when i am projecting the texture in maya. but in adobe he is good when i am doing the texture on the plane he is going to see as this:

user added image


here the texture for adobe (uv Texture)

# 2 10-10-2004 , 09:05 PM
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Location: Surrey BC
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it would be easier if you converted to poly and unwrapped the plane. i don't know a lot about nurbs but i don't believe you can manipulate UVs... you have to texture by selecting faces. i might be wrong though.

# 3 10-10-2004 , 09:07 PM
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Thnx but i do that things what you call :S i dont know what the problem is so HELP!!!!!user added image

Greetz,
Serhat

# 4 10-10-2004 , 09:08 PM
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which thing did you do?

# 5 10-10-2004 , 09:23 PM
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i have first convert nurb to poly then i was go to window opened uv texture editor then select the faces then exported to adobe and then i have select the body and i choose for color and select there for file and i used the tga file what i had created for the plane.

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