Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 09-02-2005 , 11:26 PM
edoplaza's Avatar
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circular fillet

Hi Everybody,

I've just finished this trim/circular fillet tutorial:

https://www.animagraph.com.br/DeathBr...m_Tutorial.htm

and everything was pretty ok. However, when I rendered the scene I noticed some undesirable lines at the top of the piston. How can I avoid them? what went wrong?

Thanks

Eduardo

# 2 09-02-2005 , 11:35 PM
edoplaza's Avatar
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well, I tried to attach an image here (25kb) but it didn't work!
sorry! I'll try to fix it as soon as possible.

Eduardo

# 3 09-02-2005 , 11:53 PM
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# 4 10-02-2005 , 12:04 AM
edoplaza's Avatar
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Thank you, I tried to attach a file but it didn't work! How can I do that? it's a 25 kb jpeg file

Eduardo

Attached Thumbnails
# 5 10-02-2005 , 12:06 AM
edoplaza's Avatar
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well, it worked!

Now you can help me.... :-)

# 6 10-02-2005 , 12:27 AM
mtmckinley's Avatar
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yep, tessellation. user added image

# 7 10-02-2005 , 12:37 AM
edoplaza's Avatar
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Ok, I used the suggested settings:

on render > set NURBS tessellation > option box

Curvature Tolerance: Highest Quality

U division Factor: 5000
V division Factor: 5000

Wich parameters should I change?



Eduardo

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